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Ok a bit of a cock up took place when I ordered my Assassins Creed. I originally ordered the Xbox 360 version, and then on hearing a rumor that the PS3 version was going to be better I cancelled the Xbox 360 version and ordered the PS3 version. Well I was a little slow in my order cancellation and low and behold yesterday Assassin Creed for the XBox 360 arrived on my lap.
The interesting point is today Assassins Creed for the PS3 has also landed on my lap, so I think what I will do over the weekend is play them both and give you a honest review of both versions.
However here are my initial thoughts on the Xbox 360 version of the game:
What I like so far:
- Graphics are absolutely gorgeous
- Control system is very fluid and easy to use
- The city crowds actually seem alive
- The sheer size and scale the game portrays is amazing
- I actually like the “twist” as people are calling it
What I don’t like so far:
- The fighting mechanics are a little clunky
- The “Blend in” mode makes the game too easy as you may as well be invisible
Ok so the list of don’t likes currently is not too long, but I have only really played the game for about 3 hours. The really stand out thing for me is the graphics engine, it is amazing the level of detail you get with the distance the game draws. As for the objects that are right up close to you the textures are very detailed indeed.
The character moves very fluidly and I think is a triumph as it could easily have been complicated and impossible to get your assassin to leap from roof to roof.
So far I have arrived in Damascus and I am collecting information for my first contract so to speak. Currently this is new and pretty fun, although I can imagine having to do this over and over again is going to get a little boring but we will have to see.
Overall at present I am impressed with the game. I know you may feel these thoughts are a little thin, but I don’t want to give too much of the game away as it is so new. Lets just say I will share some more thoughts soon and also share my thoughts on how the XBox 360 and PS3 versions sit side by side.
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